Effects Artist, Animal Logic
As well as executing final shots, my role on The Lego Movie involved a lot of early creative and technical research, exploring effective ways of representing digital effects within the handmade Lego-built aesthetic of the film.
I developed a range of tools for managing our point-cloud based Lego brick pipeline, procedurally creating brick-built structures while maintaining an organic feel, as well as purpose built setups for dynamic Lego crowds, Lego brick construction animation, glue, and other one-off effects.
I developed a range of tools for managing our point-cloud based Lego brick pipeline, procedurally creating brick-built structures while maintaining an organic feel, as well as purpose built setups for dynamic Lego crowds, Lego brick construction animation, glue, and other one-off effects.
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